Magical Help<<MODELS>>
3D preview
3 VIII 2020
Necromancer in a graveyard<<MODELS>>
3D preview
3 VII 2020
Lighthouse<<DRAWINGS>>
23 VI 2020
Gothic citadel<<DRAWINGS>>
23 VI 2020
Princess in the forest<<DRAWINGS>>
23 VI 2020
Wizard studies the runes<<DRAWINGS>>
23 VI 2020
23 VI 2020
Vault sepia<<DRAWINGS>>
23 VI 2020
Ceremony floor<<DRAWINGS>>
23 VI 2020
Fountain of the smiling demon<<MODELS>>
3D preview
13 VI 2020
Magical Lighthouse<<MODELS>>
3D preview
25 V 2020
Tent Tutorial Pt. 2<<TUTORIALS>>
Tent Tutorial Pt. 1<<TUTORIALS>>
Chinese tent (free)<<MODELS>>
3D preview
23 IV 2020
Creative Crane ($15)<<MODELS>>
3D preview
1 IV 2020
Dragon Lair<<MODELS>>
3D preview
25 III 2020
Wooden Tavern ($15)<<MODELS>>
3D preview
25 II 2020
Tent Camp of The Airship Fleet<<MAPS>>
II 2020
Statera cliff<<DRAWINGS>>
1 II 2020
25 I 2020
24 I 2020
20 I 2020
Metal Cage ($10)<<MODELS>>
3D preview
25 XI 2019
Notice Board ($6)<<MODELS>>
3D preview
15 IX 2019
Outpost ($5)<<MODELS>>
3D preview
12 IX 2019
Scarecrow Summer Camp ($10)<<MODELS>>
3D preview
11 VIII 2019
8 VIII 2019
Gothic Tracery Ruins ($5)<<MODELS>>
3D preview
9 VII 2019
Haunted Forge ($14)<<MODELS>>
3D preview
2 VII 2019
Flying Ship ($15)<<MODELS>>
3D preview
29 VI 2019
Gothic Island<<MAPS>>
V 2019
Cute Submarine ($12)<<MODELS>>
3D preview
23 XI 2018
Old ship steering wheels ($9)<<MODELS>>
3D preview
3 XI 2018
Old Furnaces (free)<<MODELS>>
3D preview
14 X 2018
Medieval Desk (free)<<MODELS>>
3D preview
10 X 2018
Wooden Town<<MAPS>>
IX 2018
Ships & Rocks<<MAPS>>
III 2018
Harbour pack<<MAPS>>
X 2017
Shipwreck<<MAPS>>
IX 2017

Aquais an underwater environment designed in Unreal Engine 4. The old wrackage of pirate's ship is full of secrets, treasure and items to be discovered. It took me approximately 3 months to create this map and all props, which now I will be able (hopefully) to sell on the marketplace. I managed to reuse some of the assets I created throughout years of map making but the map required me to create dozens of new models and textures...

As usually I created dozens of sketches and drawings which helped me throught the design process. I also published several videos on my youtube channel, among them this tutorial, which is divided into two parts: Cinematic and the tutorial, where I explain how to create a coral reef model and import it into UE 4.

The plan is to convert this project into map for UT 4 so everyone can play it but Epic still hasn't updated their editor so I will have to wait for it to become compatible with the current UE 4 engine. Eventually I created two levels. Firsly I wanted to make the ship positioned horizontally, slightly croocked, on the bottom of a sea. Later on someone asked if I could roll it over and make it upside down (yes, just like the scene from Pirates of the Caribbean) and I really liked the idea! So I ended up remaking the whole thing.

I created the whole pack filled with over 50 modular assets of the ship parts and items connected to the sea. Here is the sketchfab preview of some of the models used (just shapes, no colors though - sorry about that but I encountered some lighting and texturing issues while importing it on the sketchfab).

clouds<<MAPS>>
X 2016
Clouds sketches<<DRAWINGS>>
IX 2016
Broken<<MAPS>>
VII 2016
Wooden town sketches<<DRAWINGS>>
15 XII 2015
Anturium<<MAPS>>
XII 2015
Futuristic chamber<<DRAWINGS>>
17 X 2015
Erbium<<MAPS>>
V 2015
Harbour<<MAPS>>
X 2014
CrystalCave<<MAPS>>
VI 2014
Shelter<<MAPS>>
X 2013
Catharsis<<MAPS>>
VII 2013
VII 2013
Spatium<<MAPS>>
VI 2013
Distortion<<MAPS>>
V 2013
Imprisoned<<MAPS>>
IX 2012
SilentSiege<<MAPS>>
VIII 2012
Spider<<MAPS>>
VI 2012