CTF Clouds is my third project for Unreal Tournament 4. Its quite big and complex capture the flag map situated in old ruins of a temple. It took me over 5 months to make it. Here is the video in which I show the map and describe its layout:

Starting from basic sketches, adjusting the simple blocks and finishing on releasing update after update trying to get it polished as much as possible. It was a damn long journey but I regret none of it! I have learned that making believable natural environment with architecture made from stone is much harder then the ones made from bricks or steel. I wonder why... Map can be played by everyone for free: here